UKGameFrameworkStatics
(UBlueprintFunctionLibrary)
(UBlueprintFunctionLibrary)
These static functions provide common functions for using the KGameFramework. Some crucial functions can only be found on the manager classes so usage is more explicit.
Call this function when you class implements the GameStateInterface to register it to listen for game state changes on the GameManagerSubsystem.
Activates a QuestGraph on the QuestManagerSubsystem if it is not already active.
Searches for FString from a QuestObjective using the input key.