UDialogueBranch
(UDialogueTreeNode)
(UDialogueTreeNode)
This class acts as a node within a DialogueTree. Use the Branch() function in a DialogueTree to utilize the behaviors implemented in this class. This class passes one FText to the DialogueManagerSubsystem to broadcast through the OnDialogueNext() event and an array of FTexts where each element is the text for a dialogue choice through the OnDialogueChoices() event. This node only finishes when it receives input from the dialogue system.